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Online Digital Talking Book Technology with Web and Mobile Clients


A Project Report Presented to
The Faculty of the College of Engineering San Jose State University
In Partial Fulfillment Of the Requirements for the Degree
Master of Science in Software Engineering


By Tanakom Talawat
December 2007







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Chapter 6. Performance and Benchmarks

I conducted the performance testing by using two groups who have different knowledge about Digital Talking Book technology. Both groups can understand and remember the controlling buttons within an hour. The simple control layout around the keypad may be the reason that the both testing groups can easily remember the control keys.


Performance

This project has perform smoothly for testing people in Due to the location of the server, there is a problem about lacking time for downloading a new media file from people in the different continent; for example, Europe and Asia. This project has a hosting server at Brinkster Communications Corporation. The project’s server is located at Virginia Beach, VA 23456, United States of America. Consequently, the users which located in the different continent will be deducted their bandwidth. This problem can be solved by setting other servers in different continent or purchasing a service from a media distribution company which has multiple servers in all continents.


Benchmarks

Since this project is the first online delivering, there is no a competitor to make a benchmarking at this time. Therefore, to make the huge loads, I use my personal computer to simultaneously run four different instances of the application. Each instance runs the different Digital Talking Book title. The result is perfect; application can continually read four different books in the same time without a problem. The next figure is the screen short of benchmarking.



Figure 12: The four benchmarking instances which are reading in the difference book

Figure 12: The four benchmarking instances which are reading in the difference book

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